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Anthropic developer shares prompting tips for Fable 5 that focus on finding your own blind spots first

Anthropic developer shares prompting tips for Fable 5 that focus on finding your own blind spots first

Anthropic developer Thariq Shihipar says Claude’s Fable 5 shifts the main bottleneck from model capability to user blind spots. He recommends prompting methods such as blindspot passes and structured interviews to surface hidden knowledge gaps before asking Claude to implement code.

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